Sunday, 16 May 2010

Neo Sov stats

Neo Sov basic stats:

Infantry:
AC RA CC ST T W CO AR
Trooper 8 4 4 4 4 1 5 3
Sqd.Sgt. 8 4 4 4 4 1 6 3

Squad size of one squad sergeant and 4-10 troopers.
The troopers are armed with an auto-carbine. The Sergeant a slug-pistol.
Two troopers can be equiped with squad support/heavy weapons, note that some weapons require a two man crew although only one counts towards this limit.


UC MIN MED MAX RoA Str Dam
Auto-Carbine: 4 0-6/+1 6-12/+0 12-18/-1 2 4 1
Slug Pistol: 3 0-4/+2 4-8/+1 8-12/+0 1 4 1
Chain Gun: 7 0-6/+1 6-12/+0 12-18/-1 3 5 1

Trooper with auto rifle - 23points
Trooper with Chain Gun - 30points
Sergeant with slug pistol - 21points
-------------------------------------------------------------------------------------
Red Guard
AC RA CC ST T W CO AR
Trooper 9 6 5 4 4 1 6 4
Sqd.Sgt. 9 6 5 4 4 1 7 4

Squad: One sgt and 4-10 troopers.
Sergeant armed with slug pistol and troopers with Ivarov Rifles(IVR-Mk.II). Two troopers can be armed with support weapons.

UC MIN MED MAX RoA Str Dam
Ivarov Rifle: 4 0-8/+1 8-16/+0 16-24/-1 1 5 1
Slug Pistol: 3 0-4/+2 4-8/+1 8-12/+0 1 4 1
Chain Gun: 7 0-6/+1 6-12/+0 12-18/-1 3 5 1

Trooper with Ivarov Rifle - 29points
Trooper with Chain Gun - 38points
Sgt. with Slug Pistol - 30points


That's all I have for now. Will be looking at designing some more weapon types for each unit. The basis is that the cheaper troops are more expendable and therefore do not have the more accurate ranged weapons that the Elites are armed with to engage the enemy at a safer distance. The auto-carbine being a basic easy to maintain assault rifle.

0 comments:

Post a Comment