<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4422309929515173479</id><updated>2011-11-29T15:53:17.563-08:00</updated><title type='text'>McFonz's bloggit</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-6775349813967056254</id><published>2011-09-07T02:44:00.001-07:00</published><updated>2011-09-07T02:47:24.444-07:00</updated><title type='text'>Other bits and pieces</title><content type='html'>Right. I feel a challenge to keep posting stuff up even if it is work in progress. I have been pretty poor at it in the past but my new phone makes it a bit more straight forward. Snap! Email to photobucket whack on here.&lt;br /&gt;&lt;br /&gt;Fellow blogger Inso has also thrown down a bit of a gauntlet so I will do the best I can to keep it going.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-23141332.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="768" width="1024" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-23141332.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-23150748.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="768" width="1024" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-23150748.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-09-07101302.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="768" width="1024" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-09-07101302.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The van is a 15mm model from Ainsty of which I was able to nab from their bargain bucket. I saw the potential to upscale it a bit from a troop transporter to a hover van for my sci-fi project. The truck will be used as an objective, terrain feature and possibly end up in the hands of a gang!&lt;br /&gt;&lt;br /&gt;More pictures to follow shortly once I have recharged my phone and have got better pictures on the progress of the investigators and a post apoc sushi bar . . . .&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-6775349813967056254?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/6775349813967056254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2011/09/other-bits-and-pieces.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/6775349813967056254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/6775349813967056254'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2011/09/other-bits-and-pieces.html' title='Other bits and pieces'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-4039842949357488745</id><published>2011-08-20T09:32:00.000-07:00</published><updated>2011-08-20T09:32:59.294-07:00</updated><title type='text'>Shiney shiney!</title><content type='html'>Look what came through the letterbox this week!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-21160415-1.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="276" width="996" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-21160415-1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-21162917-2.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="220" width="1014" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-08-21162917-2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Fenris Games APEX Investigators. I have given Eckhardt (chap in shorts with the tripod and hard hat) a hand swap. The model came with a hand with a hand drill, I simply didn't use that and used a heresy with a MacDaddy pistol instead. Suits him I think. Very nice models!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-4039842949357488745?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/4039842949357488745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2011/08/shiney-shiney.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/4039842949357488745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/4039842949357488745'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2011/08/shiney-shiney.html' title='Shiney shiney!'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-1562756203851390849</id><published>2011-08-19T05:16:00.000-07:00</published><updated>2011-08-19T08:39:24.621-07:00</updated><title type='text'>No Limits: Post Apoc rampage game</title><content type='html'>I need to start recording this somewhere so that I have it all in one place to refer to. Firstly you will need to have a copy of the No Limits core rule set, although I plan to create a very brief and simplified version of the basic rules at some point. I am also using bits of the Road Warriors set.&lt;br /&gt;http://wargamesunlimited.net/nolimits/downloads.html&lt;br /&gt;&lt;br /&gt;The basic idea is that you use a d10 system and low is good, high is bad. So stats tend to refer to what you need to roll equal to or under.&lt;br /&gt;&lt;br /&gt;It also uses action points for characters to expend.&lt;br /&gt;&lt;br /&gt;Right, now with what I am devising to add to those rules to create a quite expansive gang/small force based game which I plan to use in a post apoc / gritty sci fi setting.&lt;br /&gt;&lt;br /&gt;CARD ACTIVATION SYSTEM:&lt;br /&gt;&lt;br /&gt;Each side will need one card to represent each character, an 'ace' card and a 'joker' card. These are all then shuffled in together to form a deck.&lt;br /&gt;&lt;br /&gt;The cards for each character represent when that character is activated. So when their card is turned over it is their activation. At the end of a turn if a character has been taken out of the game for any reason their card is removed from the deck.&lt;br /&gt;&lt;br /&gt;The 'Ace' card: The ace card represents a lucky moment for the side it belongs to. It can be held and used at any point throughout the rest of that turn. It can be used to re-roll any die roll that one of the corresponding characters needs to make. So shooting, combat, armour saves etc. An ace can also be played in response to a 'Joker' card to cancel it, this must be in response to a joker being used. Both cards are then disposed of until next turn. Aces cannot be held over until the next turn, if they are not used they are returned to the deck at the end of the turn.&lt;br /&gt;&lt;br /&gt;The 'Joker' card: The joker card is the reverse of the ace card in that it is used to force an opposing character to re-roll one of their die rolls. A joker card can be used to cancel the effects of an 'Ace' card but must be played in response to an ace card. Jokers used or un-used return to the deck at the end of the turn.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-1562756203851390849?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/1562756203851390849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2011/08/no-limits-post-apoc-rampage-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1562756203851390849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1562756203851390849'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2011/08/no-limits-post-apoc-rampage-game.html' title='No Limits: Post Apoc rampage game'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-5328661595961594809</id><published>2011-07-25T09:15:00.000-07:00</published><updated>2011-07-25T09:29:46.118-07:00</updated><title type='text'>Current WIP</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-07-25161408.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1024px; height: 768px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-07-25161408.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/2011-07-25161422.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1024px; height: 768px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/2011-07-25161422.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some of the good guys WIP.&lt;br /&gt;&lt;br /&gt;Made up from:&lt;br /&gt;GW Cadian plastics&lt;br /&gt;Hasselfree male human heads plus one of the wolf head varients.&lt;br /&gt;Hasselfree pistol and cad gun&lt;br /&gt;Heresy assault rifles and shotgun&lt;br /&gt;Pig iron helmeted heads&lt;br /&gt;Fenris backpacks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-5328661595961594809?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/5328661595961594809/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2011/07/current-wip.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/5328661595961594809'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/5328661595961594809'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2011/07/current-wip.html' title='Current WIP'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-2921622951084794505</id><published>2011-03-07T05:09:00.000-08:00</published><updated>2011-03-07T05:16:42.986-08:00</updated><title type='text'>Long, long time . . . .</title><content type='html'>. . . . and it's about time I did some more on my Blog!&lt;br /&gt;&lt;br /&gt;Sorry for the serious lack of anything on here. I find it hard to find time to get stuff up on here but well double my efforts to do so.&lt;br /&gt;&lt;br /&gt;The project is still ongoing. I have made the first squad of 5 of the good guys. I am on the third squad of neo sovs along with a tank.&lt;br /&gt;&lt;br /&gt;I am also working on trying to get my Heresy trenchcoat gang painted and up and running. They will act as a merc gang in my setting. The new models are especially cool and I am lucky to have all but one of them now.&lt;br /&gt;&lt;br /&gt;I have also been working on a few small fantasy warbands for use with No Quarter as I still have a love of fantasy and like to dip into it from time to time. It's been a bit of a nostalgia trip on that front in that I like the old wood elf treemen and managed to pick one up cheap, next were some old waywatchers for a low price and I am currently watching some wardancers!&lt;br /&gt;&lt;br /&gt;Finaly my local club (Aftermath, Norwich) is looking to get into Warmaster with all of its additional rules for historics as well. We are starting with fantasy as a lot of the gamers there do warhammer fantasy, I will at some point be purchasing a orc/goblin army with giants and trolls! All of this I hope to document in more detail. I hope to improve my camera skills as well!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-2921622951084794505?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/2921622951084794505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2011/03/long-long-time.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/2921622951084794505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/2921622951084794505'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2011/03/long-long-time.html' title='Long, long time . . . .'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-2104249540973880151</id><published>2010-05-16T09:16:00.000-07:00</published><updated>2010-05-16T11:30:36.864-07:00</updated><title type='text'>Neo Sov stats</title><content type='html'>Neo Sov basic stats:&lt;br /&gt;&lt;br /&gt;Infantry:&lt;br /&gt;&lt;strong&gt;           &lt;/strong&gt;AC   RA   CC   ST   T   W   CO   AR&lt;br /&gt;Trooper    8    4    4    4    4   1   5    3 &lt;br /&gt;Sqd.Sgt.   8    4    4    4    4   1   6    3&lt;br /&gt;&lt;br /&gt;Squad size of one squad sergeant and 4-10 troopers.&lt;br /&gt;The troopers are armed with an auto-carbine. The Sergeant a slug-pistol.&lt;br /&gt;Two troopers can be equiped with squad support/heavy weapons, note that some weapons require a two man crew although only one counts towards this limit.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;                 UC    MIN     MED      MAX     RoA   Str  Dam&lt;br /&gt;Auto-Carbine:    4   0-6/+1  6-12/+0  12-18/-1   2     4    1&lt;br /&gt;Slug Pistol:     3   0-4/+2  4-8/+1   8-12/+0    1     4    1&lt;br /&gt;Chain Gun:       7   0-6/+1  6-12/+0  12-18/-1   3     5    1&lt;br /&gt;&lt;br /&gt;Trooper with auto rifle - 23points&lt;br /&gt;Trooper with Chain Gun - 30points&lt;br /&gt;Sergeant with slug pistol - 21points&lt;br /&gt;-------------------------------------------------------------------------------------&lt;br /&gt;Red Guard&lt;br /&gt;           AC   RA   CC   ST   T   W   CO   AR&lt;br /&gt;Trooper    9    6    5    4    4   1   6    4 &lt;br /&gt;Sqd.Sgt.   9    6    5    4    4   1   7    4&lt;br /&gt;&lt;br /&gt;Squad: One sgt and 4-10 troopers.&lt;br /&gt;Sergeant armed with slug pistol and troopers with Ivarov Rifles(IVR-Mk.II). Two troopers can be armed with support weapons.&lt;br /&gt;&lt;br /&gt;                 UC    MIN     MED      MAX     RoA   Str  Dam&lt;br /&gt;Ivarov Rifle:    4   0-8/+1  8-16/+0  16-24/-1   1     5    1&lt;br /&gt;Slug Pistol:     3   0-4/+2  4-8/+1   8-12/+0    1     4    1&lt;br /&gt;Chain Gun:       7   0-6/+1  6-12/+0  12-18/-1   3     5    1&lt;br /&gt;&lt;br /&gt;Trooper with Ivarov Rifle - 29points&lt;br /&gt;Trooper with Chain Gun - 38points&lt;br /&gt;Sgt. with Slug Pistol - 30points&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;That's all I have for now. Will be looking at designing some more weapon types for each unit. The basis is that the cheaper troops are more expendable and therefore do not have the more accurate ranged weapons that the Elites are armed with to engage the enemy at a safer distance. The auto-carbine being a basic easy to maintain assault rifle.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-2104249540973880151?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/2104249540973880151/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/05/neo-sov-stats.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/2104249540973880151'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/2104249540973880151'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/05/neo-sov-stats.html' title='Neo Sov stats'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-8062001096121146532</id><published>2010-03-04T13:13:00.000-08:00</published><updated>2010-03-04T13:39:27.543-08:00</updated><title type='text'>Back to the war . . . .</title><content type='html'>Updates on some of the minis along with a couple of detailed shots of some of the conversions.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5CBHhlAhgUY/S5AogRjDEvI/AAAAAAAAAAs/0pustPNeFpA/s1600-h/HPIM0773.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 127px; height: 125px;" src="http://3.bp.blogspot.com/_5CBHhlAhgUY/S5AogRjDEvI/AAAAAAAAAAs/0pustPNeFpA/s320/HPIM0773.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444896484422259442" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AodWg29VI/AAAAAAAAAAk/AkkSWJ58Kk8/s1600-h/HPIM0772.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 254px; height: 290px;" src="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AodWg29VI/AAAAAAAAAAk/AkkSWJ58Kk8/s320/HPIM0772.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444896434215646546" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5CBHhlAhgUY/S5AoZkCWLJI/AAAAAAAAAAc/KSQJd59gskE/s1600-h/HPIM0771.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 216px; height: 292px;" src="http://3.bp.blogspot.com/_5CBHhlAhgUY/S5AoZkCWLJI/AAAAAAAAAAc/KSQJd59gskE/s320/HPIM0771.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444896369126288530" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AoUXLm-GI/AAAAAAAAAAU/lEVIRZ6_grU/s1600-h/HPIM0770.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 206px;" src="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AoUXLm-GI/AAAAAAAAAAU/lEVIRZ6_grU/s320/HPIM0770.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444896279776131170" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AoNfOK8fI/AAAAAAAAAAM/wYS7yLZu420/s1600-h/HPIM0769.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 195px; height: 308px;" src="http://2.bp.blogspot.com/_5CBHhlAhgUY/S5AoNfOK8fI/AAAAAAAAAAM/wYS7yLZu420/s320/HPIM0769.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444896161675276786" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-8062001096121146532?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/8062001096121146532/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/03/back-to-war.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8062001096121146532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8062001096121146532'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/03/back-to-war.html' title='Back to the war . . . .'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_5CBHhlAhgUY/S5AogRjDEvI/AAAAAAAAAAs/0pustPNeFpA/s72-c/HPIM0773.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-1631780807704580721</id><published>2010-03-04T05:16:00.000-08:00</published><updated>2010-03-04T05:31:58.374-08:00</updated><title type='text'>Planet 9: Setting the scene</title><content type='html'>Planet 9 was once a proud, thriving mining colony. Before the war it was a wealthy planet that extracted its resources carefully to ensure the longevity of its wealth and the sustainable wellbeing of its people.&lt;br /&gt;&lt;br /&gt;Major mining corporations built cities to support their workers, some independant companies built towns. Occaisionaly a miner would prospect on his own and set up a village by an area of ore concentration. Over time this would flourish and the settlement would grow.&lt;br /&gt;&lt;br /&gt;However when the war broke out the corporations accelerated the mining extracting as much resources as they could viably to sell to the highest bidder. As the resources drained from the planet as did the wealth. &lt;br /&gt;&lt;br /&gt;People began to leave as the mining work dried up. Others left because the processes were haphazard with vast expanses being layed to waste due to the stripping back of the ground to get to the ore quicker resulting in the creation of large desert wastelands - some even radioactive where large scale blast mining had been employed.&lt;br /&gt;&lt;br /&gt;The surface of the planets continents now scared and wretched, are mostly devoid of human life appart from small concentrations here and there.&lt;br /&gt;&lt;br /&gt;The planet now serves host to a penal colony. An island off the coast of one of the most desolate areas of the planet. It's inmates are of the most undesirable types. Some are ex-military, dumped as far away from the propoganda networks so to hide their crime from the enemy. Others are mass murderers. Some are political prisoners or simply those not trusted by the powers that be.&lt;br /&gt;&lt;br /&gt;Most of the surviving inhabited towns and cities work to serve the prison guards and keepers. The capitol city hosts the Govenors residence as well as some of his most trusted men and the police headquarters.&lt;br /&gt;&lt;br /&gt;The prisoners that can be trusted work in chaingangs manually extracting the resources that still remain. These are often dangerous and were unviable for corporations that could be sued. No one cares about the rejects of society, no one blinks an eyelid if one dies whilst working from dehydration. It simply frees up another cell for yet another criminal to inhabit.&lt;br /&gt;&lt;br /&gt;The prisoners that have a sentance and see it out are allowed to walk free from the gates to walk along the Bridge of Retribution to eek out a life in the wastes. Having been branded on arrival they are unable to enter the capitol cities walls.&lt;br /&gt;&lt;br /&gt;Some towns are sympathetic, others are towns founded by ex-cons. However most places tend to reject them altogether leaving them to set up settlements of their own and band together in groups to try and live and support eachother against the dangers the wilds contain.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-1631780807704580721?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/1631780807704580721/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/03/planet-9-setting-scene.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1631780807704580721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1631780807704580721'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/03/planet-9-setting-scene.html' title='Planet 9: Setting the scene'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-1913816572585917887</id><published>2010-02-19T16:22:00.000-08:00</published><updated>2010-02-19T16:27:07.196-08:00</updated><title type='text'>Re-Start</title><content type='html'>Well quite simply put I found another set of free rules which already have a necromunda version of them for downloading. I will endevour to put a ling up on here tomorrow.&lt;br /&gt;&lt;br /&gt;I will be making alterations because they are simply a pretty straight hash from Necro into 'No Limits' which is a d10 based skirmish game.&lt;br /&gt;&lt;br /&gt;I want to factor in a new recruiting system based upon reputation rather than purchasing members with creds. Ontop of that you don't always know what you may recruit - you could end up with a green or normal ganger.&lt;br /&gt;&lt;br /&gt;Unfortunately it means tweaking what I have done already and the likely dropping of henchmen. I am also considering using the rules for the main battles a well although I am unsure at the moment.&lt;br /&gt;&lt;br /&gt;One thing that will stay is the concept of using a deck of cards as the initiative system . . . . again I will explain that later.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-1913816572585917887?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/1913816572585917887/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/02/re-start.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1913816572585917887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1913816572585917887'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/02/re-start.html' title='Re-Start'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-8544105218986136658</id><published>2010-02-03T08:09:00.000-08:00</published><updated>2010-02-03T08:18:28.742-08:00</updated><title type='text'>Planet 9 - on the edge.</title><content type='html'>&lt;span style="font-family: arial;"&gt;Planet 9 is to be a concept, using the WarEngine rules, for a gang based skirmish game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 11"&gt;&lt;meta name="Originator" content="Microsoft Word 11"&gt;&lt;link style="font-family: arial;" rel="File-List" href="file:///C:%5CDOCUME%7E1%5CMATTHE%7E1%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:punctuationkerning/&gt;   &lt;w:validateagainstschemas/&gt;   &lt;w:saveifxmlinvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:ignoremixedcontent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:alwaysshowplaceholdertext&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:compatibility&gt;    &lt;w:breakwrappedtables/&gt;    &lt;w:snaptogridincell/&gt;    &lt;w:wraptextwithpunct/&gt;    &lt;w:useasianbreakrules/&gt;    &lt;w:dontgrowautofit/&gt;   &lt;/w:Compatibility&gt;   &lt;w:browserlevel&gt;MicrosoftInternetExplorer4&lt;/w:BrowserLevel&gt;  &lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate="false" latentstylecount="156"&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-parent:""; 	margin:0cm; 	margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:12.0pt; 	font-family:"Times New Roman"; 	mso-fareast-font-family:"Times New Roman";} @page Section1 	{size:612.0pt 792.0pt; 	margin:72.0pt 90.0pt 72.0pt 90.0pt; 	mso-header-margin:36.0pt; 	mso-footer-margin:36.0pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin:0cm; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:10.0pt; 	font-family:"Times New Roman"; 	mso-ansi-language:#0400; 	mso-fareast-language:#0400; 	mso-bidi-language:#0400;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p style="font-family: arial; font-weight: bold;" class="MsoNormal"&gt;Starting a gang. &lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;First of all you will need to create the leading character as you would build a normal character.&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;After creating your leader you will need to work out what his reputation is to build your gang. Roll a d6 and then consult the chart bellow. This becomes your leaders starting reputation.&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;1-2 = 3 gang members&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;2-4 = 4 members&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;5-6 = 5 members&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;For each member slot you have roll on the following chart to see what sot of character you have attracted.&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;1-3 = henchmen&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;4-5 = ganger&lt;/p&gt;  &lt;span style="font-size: 12pt; font-family: arial;"&gt;6 = character&lt;/span&gt;&lt;span style="font-family: arial;"&gt; (choose one of the types available to your gang)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-------------------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;Henchmen&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 11"&gt;&lt;meta name="Originator" content="Microsoft Word 11"&gt;&lt;link style="font-family: arial;" rel="File-List" href="file:///C:%5CDOCUME%7E1%5CMATTHE%7E1%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:punctuationkerning/&gt;   &lt;w:validateagainstschemas/&gt;   &lt;w:saveifxmlinvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:ignoremixedcontent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:alwaysshowplaceholdertext&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:compatibility&gt;    &lt;w:breakwrappedtables/&gt;    &lt;w:snaptogridincell/&gt;    &lt;w:wraptextwithpunct/&gt;    &lt;w:useasianbreakrules/&gt;    &lt;w:dontgrowautofit/&gt;   &lt;/w:Compatibility&gt;   &lt;w:browserlevel&gt;MicrosoftInternetExplorer4&lt;/w:BrowserLevel&gt;  &lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate="false" latentstylecount="156"&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-parent:""; 	margin:0cm; 	margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:12.0pt; 	font-family:"Times New Roman"; 	mso-fareast-font-family:"Times New Roman";} @page Section1 	{size:612.0pt 792.0pt; 	margin:72.0pt 90.0pt 72.0pt 90.0pt; 	mso-header-margin:36.0pt; 	mso-footer-margin:36.0pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin:0cm; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:10.0pt; 	font-family:"Times New Roman"; 	mso-ansi-language:#0400; 	mso-fareast-language:#0400; 	mso-bidi-language:#0400;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;They are the most expendable of the gangs members. Where possible they must stick together in groups of at least three with one designated as the units ‘leader’. If this is not possible they must form a unit with other model types. Its not unusual to have a character with henchmen as bodyguards in the same unit.&lt;br /&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;The first henchman must be a head henchman and become the leader of the unit and from that point as soon as you have three henchmen they MUST form their own unit. After that further henchmen can join that unit or form another one. But if a new unit is created the first must be a head henchman, you can not have more than one head henchman in a unit.&lt;br /&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;span style="font-size: 12pt; font-family: arial;"&gt;It is important that this is adhered to because henchmen gain skills as units rather than individuals. The skills are lost if the unit looses half of its original members. Adding to the unit can be done but only by one member per post game session.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 11"&gt;&lt;meta name="Originator" content="Microsoft Word 11"&gt;&lt;link style="font-family: arial;" rel="File-List" href="file:///C:%5CDOCUME%7E1%5CMATTHE%7E1%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:punctuationkerning/&gt;   &lt;w:validateagainstschemas/&gt;   &lt;w:saveifxmlinvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:ignoremixedcontent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:alwaysshowplaceholdertext&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:compatibility&gt;    &lt;w:breakwrappedtables/&gt;    &lt;w:snaptogridincell/&gt;    &lt;w:wraptextwithpunct/&gt;    &lt;w:useasianbreakrules/&gt;    &lt;w:dontgrowautofit/&gt;   &lt;/w:Compatibility&gt;   &lt;w:browserlevel&gt;MicrosoftInternetExplorer4&lt;/w:BrowserLevel&gt;  &lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate="false" latentstylecount="156"&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-parent:""; 	margin:0cm; 	margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:12.0pt; 	font-family:"Times New Roman"; 	mso-fareast-font-family:"Times New Roman";} @page Section1 	{size:612.0pt 792.0pt; 	margin:72.0pt 90.0pt 72.0pt 90.0pt; 	mso-header-margin:36.0pt; 	mso-footer-margin:36.0pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin:0cm; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:10.0pt; 	font-family:"Times New Roman"; 	mso-ansi-language:#0400; 	mso-fareast-language:#0400; 	mso-bidi-language:#0400;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;b style=""&gt;Basic Henchmen Unit Choices:&lt;/b&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;Henchman (10):&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;T (2),&lt;span style=""&gt;  &lt;/span&gt;MV – 6” (4), df – 1k1 (0), Mn – 2k2 (0), &lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;Lead henchman (14):&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;Is the same but with Mn – 3k2 (2), Cr – 4” (2)&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: arial;" class="MsoNormal"&gt;These gang members start off unarmed which is: Av – 1k1 (4) close combat attack.&lt;/p&gt;&lt;p style="font-family: arial;" class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="font-family: arial;" class="MsoNormal"&gt;When equipping them they are initially only allowed to be armed with pistols and close combat weapons.&lt;br /&gt;&lt;/p&gt; &lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-8544105218986136658?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/8544105218986136658/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/02/planet-9-on-edge.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8544105218986136658'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8544105218986136658'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/02/planet-9-on-edge.html' title='Planet 9 - on the edge.'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-8193853364337989567</id><published>2010-01-20T09:11:00.000-08:00</published><updated>2010-01-20T09:15:31.644-08:00</updated><title type='text'>Rules and stats</title><content type='html'>I have been putting some force lists together for the small campaign I plan to start up soon. I have based it around a free set of rules available on the good old world wide web. Here is the link:&lt;br /&gt;&lt;br /&gt;http://warengine.darktortoise.com/index.php?title=Main_Page&lt;br /&gt;&lt;br /&gt;So far I have completed a list for the Alliance Marines and will post it up when I get a chance along with the bugs/aliens which I am still working on.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-8193853364337989567?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/8193853364337989567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/01/rules-and-stats.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8193853364337989567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/8193853364337989567'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/01/rules-and-stats.html' title='Rules and stats'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-5482548570149629427</id><published>2010-01-19T04:54:00.001-08:00</published><updated>2010-01-19T04:56:34.906-08:00</updated><title type='text'>The Bad Guys</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0752.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 574px; height: 263px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0752.jpg" alt="" border="0" /&gt;&lt;/a&gt;These guys are the bad guys, they started out to be neo sov types but I am not sure that they dont look more facist now?!!!&lt;br /&gt;&lt;br /&gt;In any case they represent the industrial forces of the 'bad guys'. They fight against the Alliance - but also make money from them by dealing with planets that act as the middle man. The alliance doesn't know this ofcourse . . . . . .&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-5482548570149629427?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/5482548570149629427/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/01/bad-guys.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/5482548570149629427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/5482548570149629427'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/01/bad-guys.html' title='The Bad Guys'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-7560622685760278950</id><published>2010-01-19T04:35:00.000-08:00</published><updated>2010-01-19T04:50:31.229-08:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0750.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 626px; height: 447px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0750.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;These creatures take no sides. Intelligent yet deadly they swarm outposts and rip the flesh from any living thing that they find there leaving nothing but bones and bloody splatters. If the war wasn't enough, these creatures stalking the shadows are a fear for even the most peaceful of planets.&lt;br /&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-7560622685760278950?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/7560622685760278950/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/01/these-creatures-take-no-sides.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/7560622685760278950'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/7560622685760278950'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/01/these-creatures-take-no-sides.html' title=''/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-6048308023226647399</id><published>2010-01-19T04:29:00.000-08:00</published><updated>2010-01-19T04:35:22.583-08:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0741.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 138px; height: 161px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0741.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0742.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 113px; height: 156px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0742.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0741.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 138px; height: 161px;" src="http://i289.photobucket.com/albums/ll209/mcfonz/HPIM0741.jpg" alt="" border="0" /&gt;&lt;/a&gt;Ok so this doesn't appear to have gone as well as I would have liked layout wise but this is the prototype 'good' guy for my universe. He is effectively what is known as an 'alliance' trooper. There will be many more to follow but this guy is the first. The head is from Hasselfree and the rest is all the original Warzone mini which has been reposed a bit and the blanket roll removed (too big and bulky).&lt;br /&gt;&lt;br /&gt;All I have to do now is identify some helmeted heads to use.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-6048308023226647399?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/6048308023226647399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/01/ok-so-this-doesnt-appear-to-have-gone.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/6048308023226647399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/6048308023226647399'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/01/ok-so-this-doesnt-appear-to-have-gone.html' title=''/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4422309929515173479.post-1534323668878104731</id><published>2010-01-13T11:34:00.000-08:00</published><updated>2010-01-13T15:30:34.438-08:00</updated><title type='text'>The start</title><content type='html'>Well this is going to be my attempt at trying to keep some sort of regular blog on the wargaming side of things. Hopefully with any luck this will spur me on to try and do more to update on here.&lt;br /&gt;&lt;br /&gt;At the moment I am working on figures that will compliment the universe that I am working on, the idea is that I will be able to run a couple of campaigns - the first being a smallish sort of experiment which will take place on Planet 9 of the Fet System which was colonised by a small expedition party made up of a mix of military, science and some civilians which have since lost contact with the Alliance of Planets who chartered them.&lt;br /&gt;&lt;br /&gt;If this mini campaign goes well I plan to write a second campaign based upon the more regular storyline which will feature battles between the Sovs and the Alliance.&lt;br /&gt;&lt;br /&gt;To support this I am using these rules: http://warengine.darktortoise.com/index.php?title=Troop_Builder_v2.1&lt;br /&gt;&lt;br /&gt;And I have already loosely put together some Alliance troop types, namely Marines (think US marines in Nam) and Infantry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4422309929515173479-1534323668878104731?l=mcfonz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mcfonz.blogspot.com/feeds/1534323668878104731/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mcfonz.blogspot.com/2010/01/start.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1534323668878104731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4422309929515173479/posts/default/1534323668878104731'/><link rel='alternate' type='text/html' href='http://mcfonz.blogspot.com/2010/01/start.html' title='The start'/><author><name>McFonz</name><uri>http://www.blogger.com/profile/05563334317807688735</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry></feed>
